; -*- mode: lisp; -*-

(RSG 0 1)
(

 (nd Transform
       (setName chassis)
       (setLocalPos 0 0 0.5)
       (importScene rsg/boxspheres/box.rsg 1 3 0.8 10 matRed)
       )

 (nd Transform
       (setName leftBack)
       (setLocalPos -0.5 -1.5 0)
       (importScene rsg/boxspheres/sphere.rsg 0.4 2 matWhite)
       (nd Hinge2Joint
	     (attach ../sphereBody ../../chassis/boxBody)
	     (setAnchor 0 0 0)
	     )
       )

 (nd Transform
       (setName leftFront)
       (setLocalPos -0.5 +1.5 0)
       (importScene rsg/boxspheres/sphere.rsg 0.4 2 matWhite)
       (nd Hinge2Joint
	     (attach ../sphereBody ../../chassis/boxBody)
	     (setAnchor 0 0 0)
	     )
       )

 (nd Transform
       (setName rightBack)
       (setLocalPos 0.5 -1.5 0)
       (importScene rsg/boxspheres/sphere.rsg 0.4 2 matWhite)
       (nd Hinge2Joint
	     (attach ../sphereBody ../../chassis/boxBody)
	     (setAnchor 0 0 0)
	     )
       )

 (nd Transform
       (setName rightFront)
       (setLocalPos 0.5 +1.5 0)
       (importScene rsg/boxspheres/sphere.rsg 0.4 2 matWhite)
       (nd Hinge2Joint
	     (attach ../sphereBody ../../chassis/boxBody)
	     (setAnchor 0 0 0)
	     )
       ) 
)
